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AI Insights · Timothy · October 2021

Top 5 Planes Games Performance on Unified Platform in Mexico - Q3 2021

In Q3 2021, the top 5 planes games in Mexico showed varied performance in downloads, revenue, and active users. Discover key trends and insights from Sensor Tower data.

Top 5 Planes Games Performance on Unified Platform in Mexico - Q3 2021

Performance of Top 5 Planes Games in Mexico - Q3 2021

The third quarter of 2021 saw diverse trends for the top 5 planes games on a unified platform in Mexico. Here’s a detailed look at how these games performed in terms of weekly downloads, revenue, and active users.

1945 - Airplane shooting game

Throughout the quarter, weekly revenue showed fluctuations, peaking at roughly $1.2K in late August and then again at $1.5K in the final week of September. Weekly downloads were highest in mid-July at around 80K, gradually decreasing to approximately 47.8K by the end of September. Active users increased steadily, reaching a peak of about 307K at the end of August before declining to approximately 247K in the last week of September.

RFS - Real Flight Simulator

This game experienced a stable weekly revenue, hovering around $700 to $900, with a slight peak of $987 in early August. Downloads remained relatively low, with the highest weekly downloads of 597 in mid-September. Active users showed a modest increase, peaking at around 1.7K in mid-September before dropping to about 1.4K by the end of the quarter.

Infinite Flight Simulator

Revenue for this game was relatively stable, with minor peaks, such as $916 in mid-September. Weekly downloads saw a significant spike to 726 in mid-September and further to 810 in the following week, before settling at 608 by the end of the quarter. Active users also increased, peaking at around 1.7K in mid to late September.

Airport City Manager Simulator

The game’s revenue saw a notable increase towards the end of the quarter, peaking at approximately $1.3K. Weekly downloads followed a similar trend, with a significant rise from 1.8K in early September to 5.7K by the end of the month. Active users also surged, reaching around 6.2K in the final week of September.

HAWK: Airplane Space games

Revenue for this game saw a decrease, starting from $1K at the end of June and dropping to around $224 in early September, before slightly recovering to $508 in the final week. Downloads were consistent until mid-September, after which there was a significant drop. Active users showed a decline from approximately 6.2K in late July to about 2.1K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021